Nations Forum

Win VIP! 24 replies

Bender234 said on: 2008-05-13 09:40 pm
6028 Days, 18 Hrs, 26 Min, 45 Sec ago
Whoever that research 200 on everything, will win a free VIP by me!

Limit of 10 Vips!

1.
2..
3...
GO!!!
GuildaMage said on: 2008-05-14 08:23 am
6028 Days, 7 Hrs, 43 Min, 18 Sec ago
I would have to check, but i think thats numerically impossible to achieve, at least without doing techie swaps left and right.
Ayanami said on: 2008-05-14 08:33 am
6028 Days, 7 Hrs, 34 Min, 0 Sec ago
you'd have 800 turns left over i think
Battlecruiser said on: 2008-05-14 08:33 am
6028 Days, 7 Hrs, 33 Min, 32 Sec ago
Impossible without swapping. Quite possible with.
ShadowLord69 said on: 2008-05-14 04:47 pm
6027 Days, 23 Hrs, 19 Min, 59 Sec ago
hmm im gonna have to talk to some mods and have them turn a blank eye to some things but ok :P
Viper10488 said on: 2008-05-14 05:26 pm
6027 Days, 22 Hrs, 40 Min, 43 Sec ago
and just a question... if u carefully think about it. how can he prove that u had 200 on everything? unless he went into ur acct. which then he would have access to ur acct. end of story???

Not a legit offer.~
AK47 said on: 2008-05-14 06:43 pm
6027 Days, 21 Hrs, 23 Min, 12 Sec ago

take a pic of your researches, host it, and post the url?! =P
Archer said on: 2008-05-14 06:46 pm
6027 Days, 21 Hrs, 20 Min, 26 Sec ago
Photoshop.
Get your buddies to take a picture of their stats and paste their stats over your own.
Then you can have 200 200 200 in everything!
Easy as pie.
Bender234 said on: 2008-05-14 06:54 pm
6027 Days, 21 Hrs, 12 Min, 57 Sec ago
Meh, I don't care. More Vip for me...

But yea, their are ways...

Meaning a screeny sent to me over msn, showing me the Clock time on his computer... And It would have to be quick, he wouldn't be able to get the VIP till i'm completely sure he ain't screwing me.

Also... We can remote shore or whatever it's called which gives access to his comp over internet, and I'd see the page for myself...

Plus, it's possible!
Just gotta work out a strategy! Be smart!
GuildaMage said on: 2008-05-14 09:06 pm
6027 Days, 19 Hrs, 58 Sec ago
Plus, it's possible!
Just gotta work out a strategy! Be smart!


Without tech swapping, it really is NOT possible.

Do the math.
SilverSurfer said on: 2008-05-14 09:57 pm
6027 Days, 18 Hrs, 9 Min, 18 Sec ago
Maybe he meant with tech swapping?

Unfortunately(Though unofficially), tech swapping is apparently not allowed... I hope.
Pic said on: 2008-05-14 11:44 pm
6027 Days, 16 Hrs, 23 Min, 2 Sec ago
From my thread:

WeaponX (Mod): Didn't read the whole thread, but "tech swapping" actually is not allowed.

:-D
Bender234 said on: 2008-05-14 11:45 pm
6027 Days, 16 Hrs, 21 Min, 38 Sec ago
With tech alliances... Tech Swapping, nvm that... If done right. It will work with Strategy!!!

...

Maybe not.


Add up all the amount of turns in a round(5475?)...

Wow, ain't that something, even 10,000 turns needing to be used.

land is pretty much 100? Yeah... Would need to strive off market.

5375 turns that can be researched?
3/4 of possible turns being sent by allies which is 4031.25 turns combined.

ooh just short...
Tech swapping wont work either... If this is what I think you're thinking...

Doesn't the tech alliances have a wait time before you can offer another alliance to someone after you canceled one?

It's funny how you guys doubted this from the start...


Ok so I did the math, and I doubt most of you would have thought it would have only been 600 turns short from being possible!
Battlecruiser said on: 2008-05-14 11:55 pm
6027 Days, 16 Hrs, 11 Min, 15 Sec ago
As I said, I would do it with techie swapping, but the VIP isn't worth it.
Bender234 said on: 2008-05-15 12:11 am
6027 Days, 15 Hrs, 55 Min, 41 Sec ago
Tech swapping? Is that just switching tech allies?
Or is it a glitch?

If it's just switching tech allies, then it wont work. Because you need to have have every turn you can get.

[Added at 05/15/2008 00:13:53 by Bender234]
Researching like 20 military and getting 1 back? O.o

Does that work?

[Added at 05/15/2008 00:19:19 by Bender234]
16 military*
Cap4 said on: 2008-05-15 12:15 am
6027 Days, 15 Hrs, 51 Min, 17 Sec ago
If someone researched 20 mill wouldn't you get 5 back?
Battlecruiser said on: 2008-05-15 12:17 am
6027 Days, 15 Hrs, 49 Min, 28 Sec ago
Is it simply switching tech allies. If you guarantee me like $100 (and use a 3rd party so that you can't scam me), I'll do it :P
Archer said on: 2008-05-15 03:22 am
6027 Days, 12 Hrs, 44 Min, 7 Sec ago
Not to mention that I have to cancel BC right away.
50 esp does not sound very appealing.
Ayanami said on: 2008-05-15 06:15 am
6027 Days, 9 Hrs, 52 Min, 1 Sec ago
i already said it- 800 left over with tech swapping.
GuildaMage said on: 2008-05-15 07:22 am
6027 Days, 8 Hrs, 44 Min, 54 Sec ago
No, i doubted it from the start, i knew it was impossible to do, but that it would be fairly close.

Tech swapping is when you have a techie with 0 turns who just used them for you.

Then you drop him and get someone else who has 125 turns.

It takes 2 days to change techies.

But, by tech swapping you get a 31ish turn boost each time you do it.

So, you can swap 3 techies out, every 2 days.

so thats 15 days of swapping. 31 turns per techie

15*31*3 = 1395 extra turns.
Bender234 said on: 2008-05-15 04:27 pm
6026 Days, 23 Hrs, 39 Min, 59 Sec ago
Woa... You guys are horrible...
By switching your tech allies, you lose the amount of turns within those 2 days!!!

Get it?

You only get 5475 turns a round!
1/4 of your tech allies researches... Go to you, if you cancel thats 2 days worth lost!!! No gain...

Tech swapping is stupid!!!

If you were to cancel, you'd get no extra turns.. You'd lose them!
Entity-Neo said on: 2008-05-15 05:02 pm
6026 Days, 23 Hrs, 4 Min, 53 Sec ago
Yer man, lets argue with bc. Cuz bc is wrong n stupid alwllawl
he dosnt know nethingzzzzzzz.
im a stupid i love you .

[Added at 05/15/2008 17:15:51 by Entity-Neo]
YOu dont lose a techie for 2 days, because you create another one.
GuildaMage said on: 2008-05-15 05:19 pm
6026 Days, 22 Hrs, 47 Min, 28 Sec ago
1/4 of your tech allies researches... Go to you, if you cancel thats 2 days worth lost!!! No gain...


..............

You have 3 techies.

Your 3 techies all use their turns.

You cancel the alliances.

3 other people, who all have 125 turns each techie you.

You keep those same techies for 2 days, then cancel, and do the entire thing again.



Basically you are swapping 3 techies with 0 turns, for 3 techies with full turns every 2 days.
Bender234 said on: 2008-05-15 05:45 pm
6026 Days, 22 Hrs, 21 Min, 17 Sec ago
oh ok...
Sorry, I was confused.

So it seems that they have a 2 day wait, before you can cancel, yet you don't have 2 days to wait to accept/offer techies, after cancelling an alliance. hmmm... I didn't want to check for myself, that's why I was asking how this "tech swapping" was done...

Pointless. Why, have it wait 2 days to cancel... And not to accept/offer... Yeah, glitch, but easily fixed...

Restrictions should be put in place, to avoid game error, not in whatever way it's being put in place as I see it is here. Only thing it's stopping is if your allie sucks and you wanna cancel it, you can't! O.o

I have to say it was a good idea, just put in wrong, not exactly... Just not finished, must have thought that was all the script needed...

[Added at 05/15/2008 17:56:54 by Bender234]
"Doesn't the tech alliances have a wait time before you can offer another alliance to someone after you canceled one?"

I asked the question... Just no one answered. =(
Sin said on: 2008-05-16 02:31 pm
6026 Days, 1 Hr, 35 Min, 56 Sec ago
First things. I don't want to research 200 Ref and Agr... So you really should take those out.