Nations Forum

Weapon's War Formula 12 replies

ShadyKnight (Mod) said on: 2007-08-12 07:39 pm
3773 Days, 7 Hrs, 7 Min, 36 Sec ago
Player 1: 350 wins/320 losses, 189.90 end of round tech.
Player 2: 320 wins/350 losses, 189.90 end of round tech.

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Total military lost during round and total cash value:

Player 1
35000 guerilla = $1,750,000
27000 tanks = $5,400,000
4000 ships = $4,000,000
16000 planes = $8,000,000
5000 subs = $10,000,000
TOTAL - $29,150,000

Player 2
45000 guerrilla = $2,250,000
30000 tanks = $6,000,000
10000 ships = $10,000,000
20000 planes = $10,000,000
5000 subs = $10,000,000
TOTAL - $38,250,000

Here's how to do it.

S = [T + (W - L)] + [(D / 10,000) * 0.2]

T = Tech, W = Wins, L = Losses, D = Damage caused to the other player in dollar value

I'll use Weapon's numbers to show it.

Player 1: 189.90 + (350 - 320) = 219.90 (Score1)
Player 2: 189.90 + (320 - 350) = 159.90 (Score1)

$38,250,000 / 10,000 = 3825 * 0.2 = 765 (Score2)
$29,150,000 / 10,000 = 2915 * 0.2 = 583 (Score2)

Player 1: 219.90 + 765 = 984.90
Player 2: 159.90 + 583 = 742.90

Player 1 wins in this scenario, having higher tech, more wins and causing more damage.
WeaponX (Mod) said on: 2007-08-12 09:33 pm
3773 Days, 5 Hrs, 13 Min, 45 Sec ago
So.. it would actually work? :P
ShadyKnight (Mod) said on: 2007-08-12 09:51 pm
3773 Days, 4 Hrs, 55 Min, 52 Sec ago
You had the right idea going, I just took your idea and tweaked it a bit. So we get co-credit..
Arch-Devil said on: 2007-08-12 10:46 pm
3773 Days, 4 Hrs, 1 Min, 10 Sec ago
I don't follow... what is the point?
Dondon said on: 2007-08-12 10:49 pm
3773 Days, 3 Hrs, 58 Min, 7 Sec ago
Someone with no tech and no military to speak of could just attack someone weak hundreds of times and win. But I'll assume this is incorrect because I know nothing about average damage done during a round, etc.:)

Or is this just a way to break a tie if two people have the same tech?
ShadyKnight (Mod) said on: 2007-08-12 10:56 pm
3773 Days, 3 Hrs, 50 Min, 21 Sec ago
S = [ T + (W - L) ] + [ (D / 10,000) * 0.2 ]

T = Tech, W = Wins, L = Losses, D = Damage caused to the other player in dollar value

This formula is a new way to calculate rankings in a more war-based fashion. It would even work outside of the confines of a one-on-one war, but is especially useful in that scenario.
Dondon said on: 2007-08-12 11:02 pm
3773 Days, 3 Hrs, 44 Min, 47 Sec ago
What's a reasonable amount of turns to do per day? 125? So 125*30 = 3750
Cheapest attack is like 4 turns so 937.5. Let's say 920 so that's 70 turns to get military to attack a multi or inactive account 920 times.
Let's say 49000 damage done, since cash steal has diminishing returns so you can't take all the money.

S = [ 3.00 + (920 - 0) ] + [ (49000 / 10,000) * 0.2 ]

S = 923.98

Now what if that person attacked a new nation every time and did a lot of damage (thousands I assume) each time? That's probably over 1k score.
ShadyKnight (Mod) said on: 2007-08-12 11:19 pm
3773 Days, 3 Hrs, 28 Min, 3 Sec ago
For one, the score is based on MILITARY damage, and for two, of course it's going to need policing. Any good idea does.

[Added at 08/13/2007 02:24:37 by ShadyKnight]
What I mean by military damage in reference to your post is that a multi would still have to build up an army to BE destroyed in the first place. And as for policing, I'd do it gladly. I think that if this was implemented it would promote war a lot more.
WARBEAST said on: 2007-08-13 03:42 am
3772 Days, 23 Hrs, 4 Min, 26 Sec ago
your formula works...so other then that just POST the things everyone outside of the 2 warring parties can do


such as buying, supplying, but NO ATTACKS or ESPIONAGE
_SANDMAN_ said on: 2007-08-13 05:52 am
3772 Days, 20 Hrs, 54 Min, 26 Sec ago
Would love if the game had rankings and hall of fame (and shame)on most attack wins,losses,land taken and lost in a round.This could be the best thing ever to happen to this game.
WARBEAST said on: 2007-08-13 06:02 am
3772 Days, 20 Hrs, 45 Min, 13 Sec ago
good Idea
17_Seconds said on: 2007-08-13 06:34 am
3772 Days, 20 Hrs, 12 Min, 42 Sec ago
fix the battle system before you do all that hall of fame thing.
a player with 250 military, 100 off, and def can break through a person with 300+ military, 250+ off and def is messed up.